Tradoshians



The Tradoshians. The lizard race of the western swamplands of Meridia. Created by their God, Terra, they acquired the desire to wage war from their God. While they are not an evil race, they are often viewed as such due to their violent nature. While not all Tradoshians embrace this violent side, most due, leading to civil, and continental wars, with themselves, and often, with the other races of Meridia. They started as a simple tribal people, choosing to quarrel amongst themselves, and ignore the world around them. As their race grew and matured, they began to realize that they must expand, and so they did so, the only way they knew how. The Tradoshians started wars with the other races, seeking to claim their riches and land for themselves, to fuel their everlasting war amongst themselves. While Tradoshians lack what other have in intellect, they make up for with speed, and power. A well trained Tradoshian warrior can be a devastating force on the battlefield. Tradoshian: Common Tradoshian Names: Salenzar, Bal'husk, Tresen'gar

Gender: Male- Males tend to be the larger, and stronger of the race, with more neutral colors, to make it easier to sneak up on prey. Eg. Browns and Greens Female- while smaller than the males, the females make up fo this with their incredible speed. The femals tend to have brighter, more rich colours, to differentiate between the two genders. Eg. Reds, Yellows, and Oranges

Life Expectancy: While most Tradoshians do not reach an old age, either from disease, or combat. But if they do, Tradoshians tend to live to be about 100.years of age. Every 10-20 years or so, a Tradoshians must molt his scales. During this process, it leaves the Tradoshian somewhat vulnerable. After the process is complete, the Tradoshian grows many sizes larger.

Size: Medium to Large, size increases every 20 years or so.

Types of Tradoshians: Passive, Tribal and Military

Special Features: Tough Hide: Tradoshians are born naturally with tough scales, making it hard to pierce.

Weaknesses: Growing Scales: When a Tradoshian molts, it becomes vulnerable for a time. Low Intellect: Tradoshians are unable to solve puzzles or problems that require intellect to solve.